Thoughts on Speedrunning HEARTBEAT

Ever since I first caught GDQ quite a few years ago the idea of speedrunning a game is something I have been very interested in. Whether it was watching the different events or watching people stream on Twitch, it was something I wanted to be involved in. The difficulty came in trying to find the right game for me. I first caught Games Done Quick in 2014 when I had moved down to Florida and watching the event became a form of escapism. It was an interesting way to pass the time and there were people online that were also interested in it. It quickly became one of my favorite pastimes. Until recently I...
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How I Feel About UI Aesthetics

Ever since I owned my first computer I have been completely obsessed with finding the right user interface. Windows has been my main operating system of choice due to the ease of use and compatibility with all of the games and software I use, but I have also branched out into Linux. Every once in a while I get into this rut where I feel like my computer is bland and doesn’t really express who I am as a user. This results in me changing the color scheme, the browser theme, the wallpaper, and other things to try to find a look that pleases my eye. It always results in me spending pointless hours...
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HEARTBEAT Is a Heartwarming Tale

Conveying emotion and making the player feel it is something that is difficult to do. It takes a balance of great storytelling and a sound that matches what is going on to get the player invested in what is going on. The most recent example of a game that I have played that nailed it from every angle would be Undertale. It was a game that rose to prominence despite being an independent title made almost solely by a single developer. HEARTBEAT is a game that I randomly happened upon when looking at a reviewer’s other reviews after finding myself to like the points they made. It was a game they...
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